SQLite

I’m examining using SQLite for data storage. It’s a cross platform database engine that can be built right into whatever application you’re working on. The benefits could be large in terms of how long it takes to add new data to the game as well as the tools that already exist to manage the database. It’s also very flexible in terms of what can be stored in it. Potentially, I could store everything in that single database file and be able to store metadata about something like a sprite in the same record in the db, which would make retrieving that information really simple. My biggest concern would be speed, but it’s supposed to be pretty fast. I’ll have to do some experiments soon.

This entry brought to you from my iPod while lying in bed.

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